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Hulk Tutorial

Everyone at Crystal works together and shares content. I was only one of many artists to work on these levels.
I was one of the main environment artists in this area. It was taken to final ship by Caleb Strauss.

My responsibilities for the Hulk tutorial consisted of terrain and rock material/texture work as well as world-building.
Tree assets and foliage made by Josh Bapst and Vincent Chung.
Metal bunker made by Caleb Strauss.
Tree stumps photogrammetry captured by myself, cleaned up, and brought in-game by Matt Kronenberg and Zach Perez
Rock photogrammetry captured and made by Osvaldo villa